Game Intro
**Please note that the Game Intro is mostly translated by AI and may contain errors. Thank you for your understanding.**
The first multiplayer online battle game with slingshot as the main mechanism, simple operation, quick to get started, suitable for players of all ages to experience, collision as the core, online play as the main body, up to 12 players in the level at the same time to cooperate and compete, simple and easy to understand the operation of the game, 3 to 8 minutes of enjoyable experience, combined with multiplayer battle, single-player plot, challenge mode of the integrated gaming experience.
Dev Team
ASAX Game
Dev Intro
“Games are not just games, they are important companions for the growth of people.” This is not just a slogan, but several of our core members truly feel the impact that games have on us. Because of this, we strive to create original stories and themes for our game content, and we are committed to designing games with the core objectives of “fun and leisure”, “enjoyable experience”, and “accompanying the growth of players”. We believe that as long as we can build around the core spirit, we will be able to make a game that is enjoyable to the eyes. A good game can even change a person’s personality and preferences. Precisely because we know the importance of games, we start from the nature of the game; no matter whether we are designing original/reading novel-like relaxing experience type games, or party games that start from human interaction, we all have the concepts that we want to convey.