Game Intro
**Please note that the Game Intro is mostly translated by AI and may contain errors. Thank you for your understanding.**
“Project: AHNO’s Ark combines Go and traditional wargames. In addition to destroying enemies with skills and attacks, players can also surround their opponents with pieces, obstacles, and summons to achieve instant kill conditions called “siege”. The emergence of the “siege” rule has enriched and diversified traditional wargames, and even transformed them. Not only does positioning become important, but through proper strategic planning, players can also win the battle with fewer players, and win the battle with fewer players. Project: AHNO’s Ark’s battle board is only 6×6 in order to serve the core concept of “siege”, which improves the shortcoming of traditional wargames that take too long to play. At the same time, Project: AHNO’s Ark also incorporates Roguelite features. In addition to a large number of battlegrounds and plot branches, players can also create their own favorite battle genres through a variety of skill choices and character training system. Game Features: – Ultimate gameplay with siege instant kills. – Roguelite storyline and skill selection – Rich story interwoven with 12 main characters. – Customizable battle profiles and teammates.
Dev Team
PHOSEPO
Dev Intro
Independent game developer, publisher of “Blue Cage” and “Project: AHNO’s Ark”. Zhanlan Cage” is a 2D Japanese text adventure game with multiple options and plural endings, which has been rated “extremely positive” by players and represented Taiwan in the E-IP single-player category of the “Asian Content and Film Market Exhibition” organized by the Pusan Film Festival in South Korea. Project: AHNO’s Ark is a Japanese wargame with unique gameplay, combining Go and traditional wargames. Players can not only destroy enemies with skills and attacks, but also surround their opponents with pieces, obstacles, and summons to achieve the instant kill condition called “siege”.