Game Intro
**Please note that the Game Intro is mostly translated by AI and may contain errors. Thank you for your understanding.**
The story is told from the point of view of a Taiwanese-Japanese hybrid hero. The hero’s family moved back to Taiwan after graduation, leaving him to live alone in Japan. One day he hears that his beloved sister has passed away, and the hero is so devastated that he temporarily loses his memory, and this is how the story unfolds. The game can be played over and over again with no time constraints. Players can find clues on social networking sites and advance the story through simple puzzles that lead to the end. Integration with online community for added immersion Players will take on the role of a male protagonist who meets several young girls in Japan/Taiwan, and as the plot progresses, the relationship between the two parties will become warmer and warmer. In the early stages of the game, the male protagonist discovers his sister’s purchase of air tickets by checking her various communities and searching on existing websites. He also discovers that several girls are following his sister in her community, but for some unknown reason, their accounts have not been updated since her death, and several of them have left messages asking the protagonist to come to Taiwan to look for them. The protagonist deduced from the community of these young girls their location and traveled to Taiwan to meet them. Integration with offline venues to drive players to = Bouns Open Web AR and scan a Maker pattern (or photo/live building) with your cell phone to trigger the character’s storyline, and if you scan it on-site, you’ll have additional interactive storylines and CG images to collect. If you are scanning on-site, there will be additional interactive storylines and CG images to collect. If you don’t want to participate offline, you can also scan photos or decrypted images from the internet.
Dev Team
JIU CHENG CHAO
Dev Intro
Our company focuses on the integration of local culture with creative arts tours. We combine the original local and traditional tours with digital methods such as AR, MR, and interactive games, the concept of META CITY to recreate disappearing cultures, and to link up venues with immersive experiences. Recently, I have started to work on the digital transformation of traditional cultural businesses. I have started to digitize monuments through digital tools, and developed programs for preserving monuments and collecting cultural data, which I convert into AR experience games and LBS games, so that users of all ages can experience the cultural content while playing the games.